Posts Tagged Gaming
FSX Tips, Tweaks and Tricks
FSX Tips, Tweaks and Tricks
I found this document a long time ago, and have found quite a few items in it that have helped eek out a few more FPS from my flight simulator. I hope someone else can benefit from it. Unfortunately I cannot remember or find the site from which it was downloaded or give credit to the original author who I assume will contact me if there are any issues (See Note at Bottom).
Please note that you take ALL risks upon yourself when making system changes, and there are no guarantees that any of these tips will do anything at all as the “art” of tweaking FSX is varied, opinionated, and most I’ve found do not help at all, or actually hinder performance.
Use tweaks Sparingly at first, and test each and every one before moving on to another one. This makes it a very lengthy process, but also allows you to easily undo anything that causes issues, crashes etc. Take it from me, after installing several addon’s and tweaks, and then getting a CTD on Every load no matter what settings that took me several days and several re-installations to repair. Use common sense, and enjoy!
FSX Tweak Guide (Click to View in PDF Format)
Note To Author: I acquired this document some time ago, and was unable to find any contact information to ask for republish permission, or the original link to this document. I reproduce here in all respect, and give credit where credit is due. Please contact me for credits, or other issues related to this document.
Crysis Warhead Review
Posted by Zeno in Media, Technology on June 26, 2009
Just finished my first play-through of Crysis Warhead. This game has been on the market for a while, so I am sure there are hundreds of reviews around the web. I personally haven’t read any of them, and knew I would like the game when I finally picked it up. Got it installed later on Tuesday night, and played through on Normal difficulty. I am not sure if they made improvements to the game engine or not, but the game did play very smoothly at 1024×768 resolution with 2x AA, with the settings on “mainstream” in graphics except for shaders which were on “gamer”. At the moment I am running on an 8600 GTS graphics card, with a Intel Core

Crysis Graphics Settings
2 Duo @ 2.66 GHz, 2 GB of Corsair RAM at standard timings on a nVidia 680i SLI chipset.
First thoughts on the game after my first run, they have made a few small but helpful improvements, and one change that became annoying throughout the game. The storyline actually turned out to be better than I initially expected, which basically consists of chasing a container with a “special” alien in it which the North Koreans are dead set on removing from the island, while directed with a smart-ass general who you encounter often, and spend several levels pursuing him along with the container. Throughout the game you encounter the Koreans and aliens from early levels, which is a change, but I personally hate trying to chase the little fuckers around. While the game is harder this time around even on the lower difficulty settings, the aliens are thankfully easier to chase down and kill, which in the first game could become extremely tedious.
One thing that seemed to be lacking in the first one, but has been corrected in Warhead, are levels and situations that require you to use your suits functions rather than it being mostly optional. There are several levels which require you to switch between functions, sometimes rather quickly, which brings me to the one thing that pissed me off throughout game play. In the first game, you could double-tap keys (like space for strength, and shift for speed) to quickly switch suit modes, and for some reason, that has been removed from this game. While I didn’t tear apart the options, nothing jumped out at me to enable this feature that was quite handy in the first game. Since they have added several areas that require you to use your suit functions, and sometimes switch very quickly, this annoyance detracted from game play somewhat for me, and I become an expert at quickly switching suit modes with the keyboard hotkey. (UPDATE: Found it, just a simple checkbox under game play will enable the old quick modes.)
The difficulty on this one is noticeably harder even on normal mode. There are a few new weapons, mainly mounted guns, and reapparance of all the ones from the first game. There is a new vehicle with one of the new weapons mounted (a mini-gun with a lot of knockdown), and the other weapon is a 20mm armor-piercing cannon with explosive ammo. This second weapon is badass for getting trucks to actually flip and explode in mid-air (like most of the trailers showed happening in the first game, but was exceedingly hard to pull off). The new vehicle is what looks to be an APC, which is heavily armored, and really takes a beating before you are forced to eject, unlike the jeeps from the first game which tend to take massive damage fairly quickly.
Overall this game is as awesome as the first one. It is fairly short however, taking me around 8 hours of play time to finish, but for an expansion you usually don’t get much more. As in the first one, this game has a lot of re-play potential, and I plan to start a new game at a higher difficulty as soon as I get this posted in fact. Other than the annoying as hell, missing suit quick-switch from the first one, there is nothing I would change about this game. If you liked the first Crysis this is highly recommended and you should head out and pick it up if you haven’t already. 10 / 10 from me.