Archive for category Technology
Demonoid Account Request
Posted by Zeno in General, Technology on May 17, 2010
I have been trying to become a member to the Demonoid.com torrent site for over four years it seems. And with my always hectic schedule I haven’t ever managed to get on during one of their very very short sign-up time’s, which if I remember right was like between 4PM and 5PM -8:00 GMT only.
So without blathering on anymore, Registrations are Closed and the only way to get a usable account now is with an invitation code, which I assume comes from a current member.
So, I am asking that any member that has an account on Demonoid.com and would be willing to lose one of there’s, to please send it to me at the listed Blog email. Place some obvious subject line to weed it out of the spam filter and my own “Auto-Deleting”
The torrent searching sites around out there these days have really went to shit, and I would really like to be able to check out Demonoid being that 90% of torrents I download come with their tagged text file.
You may directly email me any codes to zenosxr@yahoo.com. NO spam please, or I will just block your entire domain.
Man at LHC claims he’s from the Future (Funny)
Posted by Zeno in General, Media, Technology, Videos on May 7, 2010
Man arrested at Large Hadron Collider claims he’s from the future
A man arrested at the Large Hadron Collider in Europe was recently arrested “attempting” to shut down the project, claiming he was from the future where it was a “Chocolate Dictatorship Hell Hole”. This story received over 3,700 hits on Digg.com where you can read the full story.
Here is the embedded video from Revision3.com.
Here is a link to the video on Revision3.com – Diggnation Episode #250 with the full story.
It’s the second story if you don’t want to watch the full episode (highly recommended to do so, as well as subscribe, Diggnation Rocks!)
You can Read the full story here on Cnet.co.uk which I highly recommend doing as well. Pass this on, it’s hilarious!
Note for Web Developers
Posted by Zeno in Technology on August 4, 2009
I have NO idea why, but one of the first things I learned when coding websites (and I am very new to it, if anyone hasn’t noticed by my choppy coding), that your websites need to degrade gracefully.
Having said that, I have noticed a large number of websites using JavaScript to call their CSS, which being that I run no-script in firefox, as well as many that I know, this completely breaks their website on first visit, and doesn’t really let you decide if you want to allow this new site to run scripting on my machine.
So, my hint/rant for the day is, if you want to use scripting to call your CSS for different browser platforms, at least leave one standard CSS call in the HTML code so that those visiting your site with scripting disabled don’t meet a white page with nothing but un-formated text going off into infinity.
Crysis Warhead Review
Posted by Zeno in Media, Technology on June 26, 2009
Just finished my first play-through of Crysis Warhead. This game has been on the market for a while, so I am sure there are hundreds of reviews around the web. I personally haven’t read any of them, and knew I would like the game when I finally picked it up. Got it installed later on Tuesday night, and played through on Normal difficulty. I am not sure if they made improvements to the game engine or not, but the game did play very smoothly at 1024×768 resolution with 2x AA, with the settings on “mainstream” in graphics except for shaders which were on “gamer”. At the moment I am running on an 8600 GTS graphics card, with a Intel Core

Crysis Graphics Settings
2 Duo @ 2.66 GHz, 2 GB of Corsair RAM at standard timings on a nVidia 680i SLI chipset.
First thoughts on the game after my first run, they have made a few small but helpful improvements, and one change that became annoying throughout the game. The storyline actually turned out to be better than I initially expected, which basically consists of chasing a container with a “special” alien in it which the North Koreans are dead set on removing from the island, while directed with a smart-ass general who you encounter often, and spend several levels pursuing him along with the container. Throughout the game you encounter the Koreans and aliens from early levels, which is a change, but I personally hate trying to chase the little fuckers around. While the game is harder this time around even on the lower difficulty settings, the aliens are thankfully easier to chase down and kill, which in the first game could become extremely tedious.
One thing that seemed to be lacking in the first one, but has been corrected in Warhead, are levels and situations that require you to use your suits functions rather than it being mostly optional. There are several levels which require you to switch between functions, sometimes rather quickly, which brings me to the one thing that pissed me off throughout game play. In the first game, you could double-tap keys (like space for strength, and shift for speed) to quickly switch suit modes, and for some reason, that has been removed from this game. While I didn’t tear apart the options, nothing jumped out at me to enable this feature that was quite handy in the first game. Since they have added several areas that require you to use your suit functions, and sometimes switch very quickly, this annoyance detracted from game play somewhat for me, and I become an expert at quickly switching suit modes with the keyboard hotkey. (UPDATE: Found it, just a simple checkbox under game play will enable the old quick modes.)
The difficulty on this one is noticeably harder even on normal mode. There are a few new weapons, mainly mounted guns, and reapparance of all the ones from the first game. There is a new vehicle with one of the new weapons mounted (a mini-gun with a lot of knockdown), and the other weapon is a 20mm armor-piercing cannon with explosive ammo. This second weapon is badass for getting trucks to actually flip and explode in mid-air (like most of the trailers showed happening in the first game, but was exceedingly hard to pull off). The new vehicle is what looks to be an APC, which is heavily armored, and really takes a beating before you are forced to eject, unlike the jeeps from the first game which tend to take massive damage fairly quickly.
Overall this game is as awesome as the first one. It is fairly short however, taking me around 8 hours of play time to finish, but for an expansion you usually don’t get much more. As in the first one, this game has a lot of re-play potential, and I plan to start a new game at a higher difficulty as soon as I get this posted in fact. Other than the annoying as hell, missing suit quick-switch from the first one, there is nothing I would change about this game. If you liked the first Crysis this is highly recommended and you should head out and pick it up if you haven’t already. 10 / 10 from me.